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Vectors & Dot Product • Math for Game Devs [Part 1]

November 9, 2020454787

Description

Welcome to my four part lecture on essential math for game developers 💖 I hope you'll find this useful in your game dev journey! This course will have assignments throughout, if you want to maximize your learning, I recommend doing them! If you are enjoying this series, please consider supporting me on Patreon! 🧡 https://www.patreon.com/acegikmo 00:00:00 - Intro 00:07:05 - Why math? 00:12:59 - 1D vectors 00:36:13 - 2D vectors 01:09:35 - Vector normalization 01:15:23 - Direction to point 01:23:11 - Length 01:31:49 - Distance 01:44:14 - Point along direction 02:00:45 - Radial trigger 02:26:21 - Dot product 02:44:30 - Examples from my game 03:03:13 - Assignments 03:03:29 - Asgmt. 1 (Radial trigger) 03:05:49 - Asgmt. 2 (Look-at trigger) 03:10:03 - Asgmt. 3 (Space transformation) Assignments: https://docs.google.com/document/d/1Nou1ZAbNOkELggW9YqZ9LTRIW9Hc-isUpURbQ8gjiMM Originally streamed as a course for students at http://futuregames.se/, who were super kind to let me both stream this live as well as upload it here! so massive thanks to the people at FutureGames!! 💖 Patreon ❱ https://www.patreon.com/acegikmo 🐦 Twitter ❱ https://twitter.com/FreyaHolmer 📺 Twitch ❱ https://www.twitch.tv/acegikmo 💬 Discord ❱ https://discord.gg/v5VWuga 🌸 Instagram ❱ https://instagram.com/freya_holmer ✫ Video Production by Higher Vision: ➥ https://twitter.com/HigherVision1 ➤ Edited by Stelly: https://twitter.com/stelly47050876

Wheatcha