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A thumbnail of a channel Freya Holmér

Freya Holmér

12 videos

  • The Continuity of Splines
    ?/100
    The Continuity of Splines
    by Freya Holmér
    Talk
    Game development
    Computer graphics
    Math
    December 7, 2022476087
  • Shader Basics, Blending & Textures • Shaders for Game Devs [Part 1]
    ?/100
    Shader Basics, Blending & Textures • Shaders for Game Devs [Part 1]
    by Freya Holmér
    Tutorial
    Basics
    Game development
    Unity
    Computer graphics
    February 26, 2021565903
  • Healthbars, SDFs & Lighting • Shaders for Game Devs [Part 2]
    ?/100
    Healthbars, SDFs & Lighting • Shaders for Game Devs [Part 2]
    by Freya Holmér
    Tutorial
    Game development
    Unity
    Computer graphics
    February 26, 202183770
  • Procedural Geometry - An Improvised Live Course
    ?/100
    Procedural Geometry - An Improvised Live Course
    by Freya Holmér
    Game development
    Unity
    Computer graphics
    August 20, 2019123020
  • Normal Maps, Tangent Space & IBL • Shaders for Game Devs [Part 3]
    ?/100
    Normal Maps, Tangent Space & IBL • Shaders for Game Devs [Part 3]
    by Freya Holmér
    Tutorial
    Game development
    Unity
    Computer graphics
    February 26, 202170024
  • Intro to Shader Coding in Unity - An Improvised Live Course
    ?/100
    Intro to Shader Coding in Unity - An Improvised Live Course
    by Freya Holmér
    Tutorial
    Basics
    Game development
    Unity
    Computer graphics
    August 9, 2019146804
  • Math for Game Dev - An Improvised Live Course
    ?/100
    Math for Game Dev - An Improvised Live Course
    by Freya Holmér
    Tutorial
    Basics
    Game development
    Math
    September 25, 2019105622
  • Trigonometry • Math for Game Devs [Part 3]
    ?/100
    Trigonometry • Math for Game Devs [Part 3]
    by Freya Holmér
    Basics
    Game development
    Math
    November 9, 202060141
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