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An In-Depth look at Lerp, Smoothstep, and Shaping Functions

September 27, 202264865

Description

Exploring some common math that game developers use, let's look at linear interpolation and apply it to everything. GLSL Course: https://simondev.teachable.com/p/glsl-shaders-from-scratch Support me on Patreon: https://www.patreon.com/simondevyt Follow me on: Twitter: https://twitter.com/iced_coffee_dev Instagram: https://www.instagram.com/beer_and_code/ In this video, I cover lerp, also known as mix in GLSL, a common mathematical function used in game dev. It's extremely versatile, and we'll go through basic uses, as well as some problems and how to overcome them. Some easing functions to try out: https://easings.net/ https://iquilezles.org/articles/functions/

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