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Math for Game Dev - An Improvised Live Course

September 25, 2019105622

Description

🔽 Click for Timestamps & Info This is from the improvised tutorial stream on core math concepts in game dev! Timestamps at the bottom of the description~ Also, a little note: when drawing the curve for tan(x) I accidentally drew the sec(x) curve! Apologies for that! Anyhow, enjoy! 💖 Patreon ❱ https://www.patreon.com/acegikmo 🐦 Twitter ❱ https://twitter.com/FreyaHolmer 📺 Twitch ❱ https://www.twitch.tv/acegikmo 💬 Discord ❱ https://discord.gg/v5VWuga 🌸 Instagram ❱ https://instagram.com/freya_holmer 00:00 - Intro 22:01 - Scaling & Ratios 46:04 - Vectors & Dot Product 1:54:45 - Trigonometry 2:30:05 - Degrees & Radians 2:52:32 - Cross Product 3:07:03 - Local vs World Space & Transformation 3:20:27 - Lerp 3:33:45 - Derivatives 3:46:35 - Framerate Independence 3:55:28 - Outro

Wheatcha